diff --git a/src/simulation/Particle.cpp b/src/simulation/Particle.cpp
index 06b6896e..e2f78ff5 100644
--- a/src/simulation/Particle.cpp
+++ b/src/simulation/Particle.cpp
@@ -4,20 +4,20 @@
std::vector<StructProperty> const &Particle::GetProperties()
{
static std::vector<StructProperty> properties = {
- { "type" , StructProperty::ParticleType, offsetof(Particle, type ) },
- { "life" , StructProperty::ParticleType, offsetof(Particle, life ) },
- { "ctype" , StructProperty::ParticleType, offsetof(Particle, ctype ) },
- { "x" , StructProperty::Float , offsetof(Particle, x ) },
- { "y" , StructProperty::Float , offsetof(Particle, y ) },
- { "vx" , StructProperty::Float , offsetof(Particle, vx ) },
- { "vy" , StructProperty::Float , offsetof(Particle, vy ) },
- { "temp" , StructProperty::Float , offsetof(Particle, temp ) },
- { "flags" , StructProperty::UInteger , offsetof(Particle, flags ) },
- { "tmp" , StructProperty::Integer , offsetof(Particle, tmp ) },
- { "tmp2" , StructProperty::Integer , offsetof(Particle, tmp2 ) },
- { "dcolour", StructProperty::UInteger , offsetof(Particle, dcolour) },
- { "pavg0" , StructProperty::Float , offsetof(Particle, pavg[0]) },
- { "pavg1" , StructProperty::Float , offsetof(Particle, pavg[1]) },
+ StructProperty{ "type" , StructProperty::ParticleType, offsetof(Particle, type ) },
+ StructProperty{ "life" , StructProperty::ParticleType, offsetof(Particle, life ) },
+ StructProperty{ "ctype" , StructProperty::ParticleType, offsetof(Particle, ctype ) },
+ StructProperty{ "x" , StructProperty::Float , offsetof(Particle, x ) },
+ StructProperty{ "y" , StructProperty::Float , offsetof(Particle, y ) },
+ StructProperty{ "vx" , StructProperty::Float , offsetof(Particle, vx ) },
+ StructProperty{ "vy" , StructProperty::Float , offsetof(Particle, vy ) },
+ StructProperty{ "temp" , StructProperty::Float , offsetof(Particle, temp ) },
+ StructProperty{ "flags" , StructProperty::UInteger , offsetof(Particle, flags ) },
+ StructProperty{ "tmp" , StructProperty::Integer , offsetof(Particle, tmp ) },
+ StructProperty{ "tmp2" , StructProperty::Integer , offsetof(Particle, tmp2 ) },
+ StructProperty{ "dcolour", StructProperty::UInteger , offsetof(Particle, dcolour) },
+ StructProperty{ "pavg0" , StructProperty::Float , offsetof(Particle, pavg[0]) },
+ StructProperty{ "pavg1" , StructProperty::Float , offsetof(Particle, pavg[1]) },
};
return properties;
}